Hello! My name is Scott, and I started Mango Drop Games in May 2009.
My love of video games started years ago with the Mario series. However, I wasn't allowed to have a Nintendo when I was a kid. My parents would only let me rent one on special occasions. What was a 10-year-old to do? Well, my dad bought a computer that had QBasic, a programming language, on it... one of those 66 megahertz machines that are beyond ancient now, but were top of the line back then. That's when I decided if I couldn't play video games made by other people, I'd just learn to make them myself!
I spent much of my free time reading help files and books about programming, creating small text-based games. Soon I learned how to do simple graphics (can you say "stick figure RPG"?) and eventually moved on to making better games with more advanced programming languages.
So why Mango Drop? I had been working a corporate job after college. It was great at first, until the company moved my job thousands of miles away. Well, I wasn't on board with THAT plan, so I decided to pursue my game-making passion!
My goal is for Mango Drop Games to be a special place where the games are uniquely fun, and people are treated with respect. If you want to find the 1000th Tetris clone or some faceless mega-corp, look elsewhere. We'll be too busy dreaming up and building the next awesome entertainment experience. As head of the organization, I can say we'd be honored to have you along on our gaming journey!